Hk-47 will randomly target a party member to Snipe for decent damage, just make sure your tank taunts when this happens so that Hk-47 will immediately turn back to him. The fight begins as a standard tank-and-spank with a few caveats. To make matters worse, Hk-47 has a chip on his shoulder about losing to you before and plans on making you pay. Hardmode Kill Video (Healer Pov) Second Boss: The Return of Hk-47Īs if Hk-47 wasn't annoying enough in the Foundry flashpoint, Darth Malgus repaired and improved him to defend his space station. Like the fight with Tregg the Destroyer this encounter will net you some green drops on normal and a Tionese Crystal on Hard mode. As long as your party is aware of which target to attack this fight is simple. The tank needs to maintain agro on both because the invincible droid will being doing ranged attacks. When in this state the droid is invincible, so focus all of your damage on the other droid. Initially both droids will engage your party, but after a few seconds one will go light blue (looking like a holocall). This fight will be a test for your healer more than anything. To make matters more difficult, Krey jumps around the area making tanking difficult as it is a challenge to get on him long enough to build solid agro. When the ship is close you activate the turret and it will cause the ship to lose lock and stop pumping out quite as much damage. What your DPS party members need to focus on is using the three turrets which face Krey's ship. Krey's ship will also lock-on and do a strafing attack which shoots lasers and does significant amounts of damage.
You will see a red glyph on the floor where a rocket is going to hit as soon as you see this move as the rockets do a large amount of damage. This is the key mechanic to this fight as the ship will fire rockets at random locations. Additionally, Krey will employ his ship during the fight. As a bounty hunter, Krey employs standard bounty hunter abilities, such as an electro dart (that stuns), a flamethrower, and a cable pull that will drag the target to his location. Jindo Krey is the first actual boss in False Emperor and can be quite a challenge if your party does not remain mobile. Hardmode Kill Video (Healer Pov) Jindo Krey Tregg drops random greens in normal mode and Tionese crystals on Hard mode. While Tregg is doing this everyone should move as far away as possible otherwise they will begin taking an obscene amount of damage that is difficult to heal through. Additionally, Tregg will periodically charge the group and begin doing a spinning attack that deals massive AoE damage to all those in range. Because of this knockback you need to make sure to stay away from edges and try and remain in the covered section of the walkway.
He has a large (and incredibly annoying) knockback. After that the fight focuses on just Tregg.
There are two adds that fight alongside Tregg that can be easily killed, this should be done first and foremost. This covered portion is where your tank and melee are going to want to position themselves. The fight takes place on a catwalk that is mostly uncovered except for a portion in the center. Tregg the Destroyer can easily become a pain if you are not aware of your surroundings.
#Star wars the old republic emperor full#
Please add any potential Dark Side Points or Light Side Points decisions in this section.įlashpoint Full Clear Boss Strategies and Item Drops Mini boss Tregg the Destroyer Your party uses this to invade Darth Malgus's space station in order to take the fight to him. The False Emperor takes place right after the Battle of Ilum and your faction obtaining Darth Severin's stealth fighter.